

#Diablo 3 reaper of souls new classes Patch
Now that players are levelling up their characters to max level and have begun the process of farming for gear and climbing to harder difficulties, the developers have a much more complete picture of the class balance situation now than they did just after patch 2.0.1 was released, and with the data they have right now, they are in a much better place to make informed decisions. Typically class tuning is required after major releases such as expansion packs, and this holds true for Reaper of Soul as well since we had massive class overhauls and also had a release of an entirely new class. The same thing goes the other way round if one class clearly outshines the others btw. Vaneras: The classes are intended to feel distinctive and unique while at the same time retaining the feeling of becoming increasingly powerful as you progress, so while the developers will likely avoid homogenising skills and gear purely for the sake of attaining a one-to-one performance ratio between classes, they do care about class balance quite a bit-If one class feels too lacklustre compared to the others, then developers will make adjustments to bring the class more in line with the others. Formed from flesh of the rapacious souls who sought to claim the stone's power, the Glacial Colossus serves as its guardian.This made me wonder, is this a game that Blizzard wants balanced? Within the Cavern of Echoes lies a stone that emanates a creeping chill: the Iceburn Tear. Formed from flesh of the rapacious souls who sought to claim the stone's power, the Glacial Colossus serves as its guardian. The Lord of Destruction would have razed all humanity from Sanctuary if not for the Archangel Tyrael’s sacrifice. One of the three Prime Evils and corruptor of the Worldstone, Baal revels in absolute annihilation whether he incites or inspires it. The Fahiran dynasty lasted generations before dissidents shattered Fahir’s scepter-the symbol of his power-and the Shassar Sea became, by all accounts, impossible to rule. His empire was marked by the grisly sacrifice of blood relatives, and cursed longevity rituals for the benefit of aristocrats and the king, who presented himself as a living deity.

The undying monarch Fahir dominated Shassar long before it became a wasteland.

When her wickedness was ended, she was interred in the castle's tower, for she could not be truly killed. As she grew older, she bathed in the blood of hundreds of captives to retain her ebbing youth. The Countess was raised in an isolated, forested castle in Khanduras. The horrors he committed in life would be rivaled only by those in his death should his restless spirit and his undead army return to Sanctuary… Haunted CarriageĪdventurers traveling through Ashwold Cemetery are sure to become well-acquainted with the haunted carriage, which is said to carry the souls of the dead. The Mad King Leoric was driven to madness by Diablo, Lord of Terror. Strange creatures and ancient apparitions come to life in Diablo Immortal. Wizards manipulate arcane forces to strike from a distance, disintegrating their enemies to oblivion. The priests of Rathma use their powers over life and death to preserve balance in Sanctuary. Lightning-fast strikes that pummel enemies with a dizzying array of blows and mobility are the Monk’s specialty. Relentless vigilantes that assault from afar, Demon Hunters strike undeterred until their prey is at their mercy. CrusaderĪrmed with their faith, Crusaders vanquish evil wherever they go, dominating the battlefield through sheer purpose. Survivors of the disaster that struck Mount Arreat, Barbarians use brutal attacks to crush any opposition. Classes Rise as a Champion of Sanctuary Barbarian
